Yahtzee - Wikipedia, the free encyclopedia. Yahtzee. Present Yahtzee logo. Players. 1+Age range. Playing time. 30 minutes. Random chance. High.
Skill(s) required. Luck, probability, strategy.
Yahtzee is a dice game made by Milton Bradley (now owned by Hasbro), which was first marketed as "Yatzie" by National Association Service of Toledo, Ohio, in the early 1. Yatzie was included in a game set called "LUCK - 1. Grand Dice Games". It was marketed under the name of Yahtzee by game entrepreneur Edwin S. Lowe in 1. 95. 6.
Lowe is also responsible for introducing Bingo to the U. S. market.[1] The game is a development of earlier dice games such as Poker Dice, Yacht and Generala. It is also similar to Yatzy, which is popular in Scandinavia. The object of the game is to score points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make various scoring combinations. A game consists of thirteen rounds. After each round the player chooses which scoring category is to be used for that round.
![Yahtzee All Five Game Yahtzee All Five Game](http://www.calendars.com/img/p/orig/201600013367.jpg)
Once a category has been used in the game, it cannot be used again. The scoring categories have varying point values, some of which are fixed values and others where the score depends on the value of the dice. A Yahtzee is five- of- a- kind and scores 5. The winner is the player who scores the most points.
Custom dice featuring Hello Kitty and her friends Mimmy, Joey, Tracy, Fifi and Jodie are ready for you to shake up and roll cute dice combinations like Full House, Large Straight and Five of a Kind. A custom-shaped Hello Kitty dice cup packaged in a travel-sized box make this YAHTZEE game with a. Games related to Yahtzee. (0 голосов). Оставить отзыв. ISBN: 978-5-5084-9966-2. подробнее. свернуть. Аннотация к книге 'Games related to Yahtzee'. High Quality Content by WIKIPEDIA articles! The game then takes players for a game of Yahtzee where they get a chance to roll five dice. The aim should be to collect five landings of any number. From here, everybody in the game is a winner in some way..
Yahtzee is a casino game on gamegar.com. This game is based on the popular five dice Milton Bradley game. Four of a kind equals the sum of all five dice. Full house equals 25 points. Small straight equals 30 points.. Roll the Yahtzee dice to build straights, full houses, and a five-of-a-kind YAHTZEE. Play Classic Yahtzee or challenge a series of opponents in the all-new . 5. 5 Days a stranger (1). Yahtzee / компьютерная игра, 2003. 6. 6 Days a sacrifice (1). Yahtzee. Irrational Games / Серия компьютерных игр, 2007-2010. The game ends once all 13 categories have been scored. After you roll all dice, you can either score the current roll, or re-roll any or all of the five dice.
Yahtzee was marketed by the E. S. Lowe Company from 1. In 1. 97. 3, the Milton Bradley Company purchased the E. S. Lowe Company and assumed the rights to produce and sell Yahtzee. During Lowe's ownership over 4.
Yahtzee games were sold worldwide. The game has maintained its popularity. According to current owner Hasbro, 5. Yahtzee games are sold each year. A classic edition is currently being marketed by Winning Moves. History[edit]. The Original 1.
Yahtzee Board Game. The overall concept of Yahtzee traces its roots to a number of traditional dice games. Among these is the Puerto Rican game Generala, and the English games of Poker Dice and Cheerio. Another game, Yap, shows close similarities to Yahtzee; this game was copyrighted by Robert Cissne in 1. The most important predecessor of Yahtzee is the dice game named "Yacht", which is an English cousin of Generala and dates back to at least 1.
Wood[2] classifies Yacht, and a similar three- dice game called Crag, as sequence dice games. Yahtzee is similar to Yacht in both name and content. Although Yahtzee is clearly derived from Yacht, it differed from it in a number of significant ways: It introduced the upper section bonus. It included the three- of- a- kind category. In Yacht both straights are a sequence of five ("Big Straight" is 2- 3- 4- 5- 6, "Little Straight" is 1- 2- 3- 4- 5).
Yahtzee introduced the sequence of four straight (the "Small Straight"). It introduced Yahtzee bonuses and the Joker rule. There were also a number of scoring differences. The present- day commercial Yahtzee began when toy and game entrepreneur Edwin S. Lowe filed Yahtzee as a trademark with the U. S. Patent Office on April 1. The first commercial usage of the name Yahtzee was a few weeks earlier on April 3.
Lowe classified his product as a "Poker Dice Game."According to Hasbro, the game was invented by an anonymous Canadian couple, who called it "The Yacht Game" because they played it on their yacht with their friends.[3] Later they asked Lowe if he would make up some sets to be given as gifts to their friends who enjoyed the game. Lowe perceived the possibility of marketing the game, and acquired the rights to the game from the couple in exchange for 1,0.
This story is expanded by Lowe in the 1. A Toy is Born by Marvin Kaye. According to Lowe, the game did not initially do well commercially, since the rules and appeal were not easily conveyed in an advertisement. Eventually, he had the idea of organizing Yahtzee parties at which people could play the game and thereby gain a first- hand appreciation of it. The idea was successful, and enthusiasts quickly popularized the game through word of mouth. The E. S. Lowe Company sold Yahtzee from 1. During Lowe's ownership, a number of changes were made to the game's packaging, contents, and appearance.
Between 1. 95. 6 and 1. The Game That Makes You Think While Having Fun" to "The Fun Game That Makes Thinking Fun!"The game and its contents were copyrighted by Lowe in 1.
In 1. 97. 3, Milton Bradley purchased the E. S. Lowe Company and assumed the rights to produce and sell Yahtzee. During Lowe's ownership over 4. Yahtzee games were sold in America and around the globe. The game has maintained its popularity. According to current owner Hasbro, 5. Yahtzee games are sold each year.
Over time, the Yahtzee logo has taken several forms. The original version of the logo was used throughout the entire period that the game was produced solely by the Lowe company. After 1. 97. 3, the logo changed various times. This logo is found on the scorecards and the game boxes.
Logo of the game as originally published in 1. It includes a caricature of E. S. Lowe, the person responsible for the game's production. The game consists of a number of rounds. In each round, a player gets three rolls of the dice, although they can choose to end their turn after one or two rolls. After the first roll the player can save any dice they want and re- roll the other dice.
This procedure is repeated after the second roll. The player has complete choice as to which dice to roll.
They can re- roll a die for the third roll that was not rolled on the second roll.[4]The Yahtzee scorecard contains 1. The score entered in the box depends on how well the five dice match the scoring rule for the category.
Details of the scoring rules for each category are given below. As an example, one of the categories is called Three- of- a- Kind. The scoring rule for this category means that a player only scores if at least three of the five dice are the same value. The game is completed after 1. The total score is calculated by summing all thirteen boxes, together with any bonuses.[4]The Yahtzee scorecard contains 1.
Upper section[edit]In the upper section there are six boxes. The score in each of these boxes is determined by adding the total number of dice matching that box. If a player scores a total of 6.
Although 6. 3 points corresponds to scoring exactly three- of- a- kind for each of the six boxes, a common way to get the bonus is by scoring four- of- a- kind for some numbers so that fewer of other numbers are needed. A player can earn the bonus even if they score a "0" in an upper section box.[4]In order to gauge how well a player is doing in the upper section, they often refer to being "up" or "down" compared to the average of three required for each box. So that if a player scores four "sixes" they will be "6 up"; while if they then score just two "twos" they will then be only "4 up". Similarly, if a player starts with two "twos" they will be "2 down".[4]Lower section[edit]The lower section contains a number of poker- themed categories with specific point values: Some players count a Yahtzee as being a valid Full House. However the official rule is that a Full House is "three of one number and two of another".[4]Small Straight and Large Straight are sometimes called by different names, either Low Straight and High Straight, Short Straight and Long Straight or Little Straight and Big Straight.[4]If a category is chosen but the dice do not match the requirements of the category the player scores 0 in that category. Some combinations offer the player a choice as to which category to score them under; e.
Full House, the Three- Of- A- Kind, or the Chance categories. The Chance category is often used for a turn that will not score well in any other category.[4]Yahtzee bonuses and Joker rules[edit]A Yahtzee occurs when all five dice are the same. If a player throws a Yahtzee but the Yahtzee category has already been used, special rules apply.[4]If the player throws a Yahtzee and has already filled the Yahtzee box with a score of 5. Yahtzee bonus and get an extra 1.
However, if they throw a Yahtzee and have filled the Yahtzee category with a score of 0, they do not get a Yahtzee bonus.[4]In either case they then select a category, as usual. Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 2.
In this case the Yahtzee is said to act as a "Joker".[4]There are two alternative versions of the Joker rule used.[4]Forced Joker rule[edit]In the official rules[4] the player must act in the following way. If the corresponding Upper Section box is unused then that category must be used. If the corresponding Upper Section box has been used already, a Lower Section box must be used. The Yahtzee acts as a Joker so that the Full House, Small Straight and Large Straight categories can be used to score 2. If the corresponding Upper Section box and all Lower Section boxes have been used an unused Upper Section box must be used, scoring 0. Free choice Joker rule[edit]In the simpler, alternative version of the Joker rule[5][6] the player retains the free choice as to which category to use, but the Yahtzee can only be used as a Joker if the corresponding Upper Section box has been used. If the corresponding Upper Section box is unused the Yahtzee would score 0 if the Full House, Small Straight or Large Straight categories were chosen.[4]Original Joker rule[edit]The original game rules released in 1.
The booklet stated that additional Yahtzees must be used as Jokers in the Lower Section and did not allow for their use in the Upper Section. This rule was changed when the game was re- copyrighted in 1. The winner is the player with the highest total. The rules do not specify what happens in the event of a tie.[4]Example game[edit] Example game. Dice shown in black are those kept from the previous roll.
Completed score card: UPPER SECTIONSCOREAces. Twos. 8Threes. 9Fours. Fives. 15. Sixes. TOTAL SCORE6. 4BONUS3. TOTALUpper Section.